原文：Sony: We Should Probably Develop Less Games
When questioned by GameInformer why Microsoft were able to sell just one game in 2011, Gears of War 3 (although, to be fair, they did have other games), and it still managed to sell more than all of Sony’s products combined, Shuhei Yoshida admitted that their increased lineup stretched marketing funds and focus (emphasis added):
It’s a combination of many things. First, we have to be very honest about our games’ quality as well. We love our games, but we can point out many issues when you look at the titles individually.
Another thing is focus. When you have ten games coming out in a year compared to two or three, how much focus you get from our business and marketing side is very hard. From a portfolio side, we were very excited about the games we had last year, but we probably diluted support for each title.
It’s easy to say, “Yeah, let’s make three games a year.” But game development is dynamic. You cannot plan to do that. You already have to have a certain number of games in the pipeline hoping they hit in a certain year. We love working on new IPs. It’s really hard to predict when these games get finished.
It’s a challenge, but I think we could and probably should be focused on a smaller number of titles so each one gets the best support.
在看 新聞影片 時， 注意到了一個有點感慨的事